Welcome to my Football Manager Blog, the main purpose of this blog is to provide updates on the status of my Football Manager Skins & Guides Website

If you have any questions or queries then I can generally be found in the Skinning Forum at the Official Sports Interactive Forums, though I'd ask you to open a new thread rather than sending me a message.

To help with navigation I have included indexes of my content for the last few versions of Football Manager in the tabs below.
Showing posts with label fm2015 graphics. Show all posts
Showing posts with label fm2015 graphics. Show all posts

Sunday, 25 October 2015

Football Manager 2015 Skinning Guide Part 5: Editing the xml files


Welcome to the fifth part of my updated Skinning Guide for FM2015.

Before reading this guide make sure you have read the previous parts of the guide as well as the extracting files guide, as this guide will assume you have followed those guides.

The previous parts of the guide talked you through creating a new skin, changing the fonts, changing some of the font settings and colours, with the last part detailing how to change the skin graphics.

This part of the guide will talk you through some of the basics of how the xml files work. Due to how Football Manager works it isn't possible to give you a full guide on how to edit the xml files however this guide should give you some basic information to get you started. I also have some more detailed posts on this forum/my website that talk you through modifying certain screens and if you combine those guides with the basics learned here you should get a good understanding of how the xml coding in Football Manager works, after that the best way to learn is just from the experience of looking through and editing the xml files.

Editing the xml files is fairly simple once you know where to start and as such it doesn't actually require any coding experience, though some very very basic knowledge of coding or even webpage editing will give you a quicker start (even the simple knowledge of how to manually format your posts when posting on the forum is all you really need to start with).

You should also only rarely need to actually write your own xml code, most if not all of your xml editing will involve copying code from one place/file to another to change where it displays or will involve deleting of some code if you want to hide certain things, so you mainly need to know how the code links together and what is part of the same code. The hardest thing you'll probably have to do is to adjust the code you copied so it matches the format of the existing code as the code can change slightly depending on where and how it's displayed.

Before starting I advise you have the following folder locations open:

-          Your 'Working' Folder Location from the previous guide (which is where you extracted the default game files to).
-          The my_first_skin folder within your Saving Location.

You will also need to have your preferred xml file editor open as well as FM2015.

Thursday, 25 December 2014

Football Manager 2015 - Replacement Stars


With the release of the Light Alternative Full Mode Skin for Football Manager 2015 I've found that the default Gold Stars don't really fit with the skin so I created some replacement stars, there are two packs available a pack of Blue Stars and a pack of Green Stars, both packs will work fine with either Full Mode skins or FMC skins.

Installation Instructions:

Extract the files from the zip file and place the extracted graphics folder inside the folder for the skin you are using, if you are using the Default Skins you will need to first download the Base Skin, add the new stars to that and then switch to the Base Skin in game.

Once you have added the stars you may need to turn off the skin cache and reload your skin from the Preferences -> Interface Menu in game to get your changes to load in game.






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